Category: Video games


Omni-Directional Treadmills With

360 Degree Surround Screens

MICHIO KAKU

Professor of Theoretical Physics, CUN

May 02, 2011 – Second time Sony admits computer hackers breached security of another 24.6 million for more than 100 million accounts.
Read More LATIMES

“Sony says people in 59 nations use the PlayStation network. Of the 77 million user accounts, about 36 million are in the U.S. and elsewhere in the Americas, 32 million in Europe and 9 million in Asia, mostly in Japan.

The Ponemon Institute, a data-security research firm, estimated that the cost of a data breach involving a malicious or criminal act averaged $318 per compromised record in 2010, up 48 percent from the year earlier.

That could pin the potential cost of the PlayStation breach at more than $24 billion.”

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Predictions: Beyond Face Book

Prior to launching Schell Games in 2002 Jesse was the Creative Director at Disney Imagineering Studio. He is also an Assistant Professor of Entertainment Technology at CMU’s Entertainment Technology Center.

Another precious half hour out of your life. However: if you’re into interaction design, ubiquity, social networking, and trendspotting, in the gaming biz or out of it, you’re gonna wanna do yourself a favor and listen to this.

Jesse Schell Part 1 of 3

Jesse Schell Part 2 of 3

Jesse Schell Part 3 of 3

“The Future is Beautiful”
Using games to improve education

Source: Ted

Jesse Schell
Chief Executive Officer/Creative Director
Schell Games

Prior to starting Schell Games in 2004, Jesse was the Creative Director of the Disney Imagineering Virtual Reality Studio, where he worked and played for seven years as designer, programmer and manager on several projects for Disney theme parks and DisneyQuest, as well as on Toontown Online, the first massively multiplayer game for kids. Before that, he worked as writer, director, performer, juggler, comedian, and circus artist for both Freihofer’s Mime Circus and the Juggler’s Guild.

Jesse is also on the faculty of the Entertainment Technology Center at Carnegie Mellon University where he teaches classes in Game Design and serves as advisor on several innovative projects. Formerly the Chairman of the International Game Developers Association, he is also the author of the award winning book The Art of Game Design: A Book of Lenses. In 2004, he was named one of the world’s Top 100 Young Innovators by Technology Review, MIT’s magazine of innovation. His primary responsibility at Schell Games is to make sure everyone is having fun and creating beautiful things.

More of Jesse’s information can be found on his website: www.jesseschell.com

Prediction: Top 5 video games